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  #91  
Old 27th May 2014, 11:56 AM
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Seems like fun.

I think the wind seems to have a greater effect than in woodland because the trees knock a lot of speed out of the wind.

What would be really nice is to get some variable nature to the wind in terms of direction and speed. And also to have open or wooded targets.

What also would be great is if the crosshairs moved with the group size, so it looked like you were wobbling.

Fun though in the office
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  #92  
Old 27th May 2014, 12:01 PM
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About ten years ago I wrote a spreadsheet to determine, or allocate, a "difficulty factor" to a course design. It factored longer targets harder than close ones of course, but not on a linear basis, it included a factor for wind on that lane, and it had the equivalent of what you are calling a wobble factor, Brian. Effectively it took a target at say 40 yards in a given wind, and allocated a reduced percentage chance of knocking it over if it was a kneeler or a stander instead of a freestyle.

Feedback comparing predicted "difficulty" with real life courses showed that your wobble factors are close to what I used eventually. I ended up with a kneeler factor of 1.5 and a standing factor of 2.25.

HTH

Rich
Cheers Rich

I can tweak the wobble factor at any point, but I'll go with your 2.25 and 1.5 values to start with then - it will have the same effect as reducing the killzone size, but since we may end up with FT shooters from all over the world playing this and hopefully giving me some sample courses - I don't want to sent out the message that in the UK we have 42 yard standers on 15mm kills

So I'll go with a wobble factor and if the consensus is that it's too hard/easy I can tweak it.
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  #93  
Old 27th May 2014, 12:24 PM
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Ok - Wobble factor is implemented now.

When you come to a positional shot it will tell you in the top right what type of shot it is and you'll get an extra wobble factor of 2.25 times your average group MoA for standers and 1.5 times your average group MoA for kneelers. If you're better than that in real life - tough luck, you'll just need to be better at getting the wind right on those targets

I've added a couple of new faceplates in there as well - Nockover Rabbit and Nockover Rook. I need to add a Nockover Moon or Disc target and then I can upload last Sunday's SWEFTA winter league course at Mendip.
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  #94  
Old 27th May 2014, 12:33 PM
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Does that sound about fair do you think or should I go for different wobble factors?
For me please kneeling 1.2x but standers at least 4x
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  #95  
Old 27th May 2014, 01:37 PM
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Wow, what a great game, Brian. I'm amazed you can seemingly knock something like this together

Like some others, I also felt reluctant to play too much with your 16x mil spacing, since I didn't want to get confused with the spacing I'm used to. So I cut a thin piece of transparent tape and marked the mils I use in relation to your inch spacings at 50 yards (thanks for including them!). That increased my success quite a bit. I managed a 38 at Redfearns with default settings (8 mph) and 35mm groups.

I also find calculators also seem to exaggerate wind effect compared to what I've seen. And with wooded settings, rough terrain, or partially obstructed lanes, I find I have to be very careful not to over-estimate wind when shooting in the real world

I know it's complicated to add, but some way for the shooter to adjust mil dot / magnification settings might increase the game's utility.

That said, you've done us all a great service by providing this. Thanks a ton!

Matt
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  #96  
Old 27th May 2014, 01:51 PM
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Have you done an update Brian? It's not moving or shooting for me anymore...
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  #97  
Old 27th May 2014, 01:57 PM
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Now it's shooting, but all the shots are very low...
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  #98  
Old 27th May 2014, 01:59 PM
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Your cylinder needs refilling Rob
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  #99  
Old 27th May 2014, 02:00 PM
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Have you done an update Brian? It's not moving or shooting for me anymore...
Rob, I got some glitchiness too, so I refreshed or reloaded the page. That cleared it up.

I should also make a general note that I got that 38 before the wobbles were added in Now, I'm scratching out around 35-36's.


This damn thing is addictive!

Matt
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  #100  
Old 27th May 2014, 02:09 PM
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Now it's shooting, but all the shots are very low...
Ah yeah, sorry Rob, I've done a couple of updates today - you might have got a partial update - just do a refresh and have another go.

It's working fine for me.
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