Originally Posted by RobF
There's two projectiles there. Advancing it frame by frame you can see this, and the DOF blur change as they progress downrange is the same. If one was the shadow against the target then it would be sharp like the target. I believe the ret obscures the higher right hole made, you can almost just make it out. Without seeing better footage or the target it's hard to say, but either something fell apart or something was double loaded.
Full screen with the threshold maxed you can clearly see two objects.